Ships 3D
By Harper Stoops and Stuart Mclaughlin
Ships 3D is our pick for the game of the year. To be perfectly honest, it is an awful game. The graphics are bad, and the actual gameplay is not that good either, but that is what makes it so good. This game can be found on many websites including crazy games and Poki. This review of the game is based on the version found on crazygames.com that can be played free of cost.
Ships 3D has many mechanics that can seem daunting at first but become very second nature as you play the game more. There are two game modes currently available, trader and team flags. We did not try out the trader game mode as we were too busy enjoying the team flags part of the game. The objective of team flags is to try and take control of different islands spread across the map fro your team. There are two teams in this mode being red team and the blue team. Each team starts at their base island which has many different pirate ships to choose from. The three different types of ships are small, medium, and large ships. The small ship is meant for crews of one to two people with it having one cannon on either side of the ship making it easily maneuverable if you were to be taking on the seas solo. The mediumship is comprised of two cannons straddling either side of the main deck with a second mast on it as well. This ship and the large ship are almost the same with the only difference being that the large ship has two more cannons on each side peeking out of a lower deck. These two larger ship types are meant for three or more players. Using these ships to your advantage can make the game very fun and engaging.
The swash-buckling crew that went on the journey this review is based on was Ethan Emch, Emmett Wagenaar, William Miotke, Stuart McLaughlin, and Harper Stoops. Everyone joined the same server in the game and boarded a ship together brandishing the red Heinz Beans flag overhead. Everyone designated roles with Emmett taking the wheel of the ship and everyone else manning the cannons on either side. During this journey, the teamwork really shined with constant communication being the key to sinking enemy ships. The team was constantly running across the deck to each side getting ready to fire the cannons at any oncoming ships. A big part of this game is hitting your cannon shots as when the whole team did, enemy ships were sinking in a matter of seconds. Another part of this game is the weapons that each player receives these being a musket and a handheld dagger. Team members such as Stuart McLaughlin were able to constantly hit opposing players with musket balls making it harder for them to defend their own ships from our constant cannon fire. The members of our crew very quickly rose up the server leaderboard as they received points for sinking enemy ships and killing enemy players.
A big part of what makes this game so fun is that you don’t expect it to be good until you actually play it. Many people like Benjamin Valladares-Cormier and William Miotke were opposed to the view of the other players stating that the game “wasn’t that good” and that we were “exaggerating how much fun the game actually was.” However, both of these people quickly had a change of heart about the game after playing it with William Miotke later said “You guys were right, it actually is one of the best games.” The teamwork in this game can build friendships and bring classmates closer together. Overall, Ships 3D is a 10/10 game that we would highly recommend giving a try.